Its Working!
Thanks for the help!
Adding to the Z value of my character's position moved me in world space
I added a gameobject as a child of the character. I set it to be 30 past the character's Z axis. (lets call it dash target)
Look at target
Get self position
Get DashTarget position
Ease Vector3 from self position to DashTarget position
Set Position every frame
I had an issue with the character moving off the map. The Y value of the game object i was moving was higher than the Y of the destination. 2 ways to fix;
In the Set Position Every frame, add a Y value of 1.
Alternately, the ease and set can be interchanged with move towards DashPosition. The ignore y checkbox prevents me from falling through the map.
I'm pretty new, so thanks for all the tips! The ease actions are fun to play with.