playMaker

Author Topic: Checking for rigidbody magnitude/velocity  (Read 2652 times)

Splankton

  • Sr. Member
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  • Posts: 268
Checking for rigidbody magnitude/velocity
« on: September 03, 2013, 06:53:06 AM »
Hi!
Just a quick newbie question, I have a trigger where I want to check for player movement.  I have a script that does this which works, but I want to change it to PlayMaker. 
In the script it checks for rigidbody.velocity.magnitude > 0.1
I cant find anything like that in the action browser, am I missing it or is there another way?
Thanks for any help!

arwengrim

  • Playmaker Newbie
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  • Posts: 7
  • Learning making games
    • LittleMonstr
Re: Checking for rigidbody magnitude/velocity
« Reply #1 on: September 03, 2013, 09:04:48 AM »
Is Get Velocity what you're looking for?
I'm learning to make games. Please bare with me :)