playMaker

Author Topic: Error building solution [SOLVED]  (Read 10533 times)

tremor_al

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Error building solution [SOLVED]
« on: September 07, 2013, 11:42:31 PM »
Hi there, i bought Playmaker and i´m having these errors while building for WP8.

Code: [Select]
Internal compiler error. See the console log for more information. output was:
Unhandled Exception: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.

  at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)

  at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0

  at Mono.CSharp.RootNamespace.ComputeNamespaces (System.Reflection.Assembly assembly, System.Type extensionType) [0x00000] in <filename unknown>:0

  at Mono.CSharp.RootNamespace.ComputeNamespace (Mono.CSharp.CompilerContext ctx, System.Type extensionType) [0x00000] in <filename unknown>:0

  at Mono.CSharp.GlobalRootNamespace.ComputeNamespaces (Mono.CSharp.CompilerContext ctx) [0x00000] in <filename unknown>:0

  at Mono.CSharp.Driver.LoadReferences () [0x00000] in <filename unknown>:0

  at Mono.CSharp.Driver.Compile () [0x00000] in <filename unknown>:0

  at Mono.CSharp.Driver.Main (System.String[] args) [0x00000] in <filename unknown>:0

I guess my question is... Playmaker IS COMPATIBLE WITH WP8 DEVELOPMENT?.
if so, can I have some light on these problem?

thank you for your atention.
« Last Edit: September 08, 2013, 12:44:35 AM by Alex Chouls »

Alex Chouls

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Re: Error building solution
« Reply #1 on: September 07, 2013, 11:52:41 PM »
Support for Windows Phone 8 is an add-on available in the asset store.

See the FAQ sticky topic in this section for more info...

tremor_al

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Re: Error building solution
« Reply #2 on: September 08, 2013, 12:19:49 AM »
thank you very much, but im still having problems with the compilation

Code: [Select]
Assets/Photon Unity Networking/Plugins/PhotonNetwork/PhotonClasses.cs(54,31): warning CS0109: The member `Photon.MonoBehaviour.networkView' does not hide an inherited member. The new keyword is not required
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Assets/Photon Unity Networking/PlayMaker/Scripts/PlayMakerPhotonGameObjectProxy.cs(196,10): error CS0246: The type or namespace name `RPC' could not be found. Are you missing a using directive or an assembly reference?
Code: [Select]
Assets/Photon Unity Networking/PlayMaker/Scripts/PlayMakerPhotonGameObjectProxy.cs(196,10): error CS0246: The type or namespace name `RPCAttribute' could not be found. Are you missing a using directive or an assembly reference?
Code: [Select]
Assets/Photon Unity Networking/PlayMaker/Scripts/PlayMakerPhotonGameObjectProxy.cs(237,10): error CS0246: The type or namespace name `RPC' could not be found. Are you missing a using directive or an assembly reference?

Code: [Select]
Assets/Photon Unity Networking/PlayMaker/Scripts/PlayMakerPhotonGameObjectProxy.cs(237,10): error CS0246: The type or namespace name `RPCAttribute' could not be found. Are you missing a using directive or an assembly reference?
could you please guide me trough this?

thanks

Alex Chouls

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Re: Error building solution
« Reply #3 on: September 08, 2013, 12:35:47 AM »
Unity doesn't support networking yet in WP8. Delete the Photon Unity Networking folder and you should be all set...

tremor_al

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Re: Error building solution
« Reply #4 on: September 08, 2013, 12:41:56 AM »
Thanks. That solved it!