Hi guys,
I am trying to create an action for Rain AI. What I would like to do is write get / set AI property actions.
So What I would like to do is display a drop down list of variables for the user to pick. They then enter in the name of the variable and can also select a playmaker variable to store the result in (assuming we are talking about the get action).
I have create an enum with a switch statement but I was wondering if there was a better way.
public enum VariableType
{
FLOAT,
INT,
BOOL,
STRING,
VECTOR2,
VECTOR3,
VECTOR4,
GAMEOBJECT
}