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Author Topic: Frame Loss Using i Tween rotate to [SOLVED]  (Read 1480 times)

kogonagi

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Frame Loss Using i Tween rotate to [SOLVED]
« on: October 08, 2013, 05:02:51 PM »
so I have been working on a basic movement system for a game like echo the dolphin and finally got something that is close to correct. my only problem now is that when you change direction quickly the frame rate of the game drops dramatically. if any one can help with this it would be awesome. will post fsm's.
Thnx for reading  :)
« Last Edit: October 08, 2013, 05:19:46 PM by kogonagi »

jeanfabre

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Re: Frame Loss Using i Tween rotate to [SOLVED]
« Reply #1 on: October 09, 2013, 01:24:54 AM »
Hi,

 It's marked as solved. is it?

 One things: Make sure you propelry name your states, I can't really make any semantic sense of what your fsm is doing. If you name your state in plain english, then it's way easier to understand. It's an effort that I strongly encourage to do, it's totally worth it in the long run.

bye,

 Jean