Hi,
I can now move the cursor around with the joystick :
[Get Axis Vector]
store vector : inputVector
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get position: position
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input vector + position
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This works perfectly. But I went to the second part, which is to keep the cursor in screen, I did:
Float clamp taking screen height and screen width into cursorheight and cursor width, and comibe these 2 floats in a new vector 3. But I dont know how to proceed from here (I tried vector3 clamp magnitude, but I just keep the cursor in a circle)
Any hint, suggestion?
MAny Thanks,
P.