hello
im making racing multiplayer game, and right now i have 2 scenes in my game.
"main menu" and "Parking lot track" scenes. basically main menu contains gui with buttons: play, options, exit, and now im adding, create game, and find game. and on create game and find game i will add similar functionality as in that DemoWorker example. (server browser, etc...)
BUT now here is what i dont fully understand: once few players connect to room, and click ready and start a game, then "Parking lot track" scene loads. But that scene has different Hierarchy and not the same code as "Main Menu" scene had where this players actually found game and went into room.
But how do i transfer all players from main menu scene, to parking lot trakc scene where they will actually race, i mean i hope you understand what im asking...
Looking at that DemoWorker example, there are demo_lobby and demo_room scenes in there too so i guess you can just make unlimited scenes, and basically connect players via room ID?
i havent read much on photon yet, sorry for that stupid question but i think its something to do with room ID right?
thanks,
luka