playMaker

Author Topic: Unity 2D and Physics 2D Support now available  (Read 30099 times)

wtf3d

  • Playmaker Newbie
  • *
  • Posts: 1
    • View Profile
Re: Unity 2D and Physics 2D Support now available
« Reply #60 on: November 25, 2015, 05:59:46 AM »
after the release of version 5.2.3 Unity , PlayMaker action collider2D_enter I do not function correctly, who knows what problems? temporarily rolled back the project to version Unity 5.2.2

jeanfabre

  • Administrator
  • Hero Member
  • *****
  • Posts: 15337
  • Official Playmaker Support
    • View Profile
Re: Unity 2D and Physics 2D Support now available
« Reply #61 on: November 30, 2015, 04:08:31 AM »
Hi,

 Investigating...

 Bye,

 Jean

jeanfabre

  • Administrator
  • Hero Member
  • *****
  • Posts: 15337
  • Official Playmaker Support
    • View Profile
Re: Unity 2D and Physics 2D Support now available
« Reply #62 on: December 01, 2015, 04:35:23 AM »
Hi,

 I can't find any errors, please double check the following:

-- you have the "PlayMaker Unity 2D" prefab instanciated in your scene
-- you have a "PlayMaker Unity 2D proxy" component attached to your GameObject you want to receive the collision event from.
-- you have a rigidbody 2d and a collider 2d properly setup on both objects colliding.

Let me know how it goes,

 Bye,

 Jean