Hello,
I'm using arraymaker for a grid, and i have a number of arrays that correspond to a row. The size of the grid can change and when the grid is created, it will create a new array for each row with the rows number. When searching the area around a player, i need to check the rows above and below, and i would like a failure event incase it calls eg. row 11 (array list with reference "11") on a 10 row array. At the moment when i try to Get from an array that doesn't exist, I get just get a huge error and it doesn't call the Failure event. That is just for Failures getting the specific variable from an array and now a failure trying to access the array itself, i guess.
Would anyone have any action for this?
Thanks.