playMaker

Author Topic: Changing script value with playmaker  (Read 1435 times)

inediblered

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Changing script value with playmaker
« on: December 06, 2013, 02:25:45 PM »
Hello, I've bought a plugin that looks like this:



would it be possible to change the *target* with playmaker ?
sorry if the question is been answered already but I don't know what to search for :)

jeanfabre

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Re: Changing script value with playmaker
« Reply #1 on: December 09, 2013, 02:23:39 PM »
Hi,

 no problem :)

use the action "Set property". and drop this component ( don't drag the gameobject itself, really drag that component)
you can also diretly drag that component onto the action stack and unity will understand you want to set or get a property of that component.


bye,

 Jean