Please excuse if this has been asked before (I searched rain, but got too many hits for terRAIN and constRAIN)
RAIN AI? Has got a function for Custom script, and I would like to be able to use this to send a PlayMaker Event. I cant code, so I was wondering (expecting) that someone had already made some kind of Rain > PlayMaker pipeline code.
For example, when my AI NPC gets to a specific location driven by Rain, he is removed, or plays audio, or any other thing that is easy in PlayMaker.
Any work done on this?
Mark