So I was trying to create a simple level loader, and having never done this before, was curious as to how to best set this up. Ideally, I want a Menu Scene index.unity, to then load level01.unity. However, when I set up my LOAD LEVEL FSM with the "Load Level" action and proper scene name, nothing happens when the FSM runs to completion. What action or type of setup do I need to it do so it will automatically open Level01.unity and all relative objects when the load is complete?