I tried the package and i did not spot any obvious setup problem.
On my system however i get 98% time spend inside "WaitForTargetFPS", which is the vsync. If i disable vsync via project quality settings my FPS go from 80 to 900 FPS, which is to-be expected.
So did u test the scene with vsync off and what do u mean by "it seems to stem from Playmaker's GUI drawing.", what profiler calls show excessive useage on your setup, that made u come to this conclusion?
bye Andy