Hey once again...
I was wondering if i could do card game with playmaker & unity3d with some 3D effects.
But the problem is how...
1. i was thinking that there would be 5 cards dealed for player and computer...
2. there would be 5 or 6 differend "skill" what player could use "attack".
- if player choose skill 1 it would check how much is player card skill and then
computer same slot skill... ( Player got skill 35 and opponent 30 so player
wins that round ).
3. 5 rounds if it's tie would player or opponent choose 1 skill and after that game
would calculate all cards same skill together and check who got most points.
Well if we start that how should it be done with playmaker?
I think attribute should be saved some variable ( int ).
Then game should make boolean check who got bigger int ?
Then tell who wins that round and add 1 point for winning points.
Im confused, and tips clues anything...
Thx for all...