Hi everyone,
Marry cristmas! 

I have a qustion about Unity PlayMaker.
When I push the Play button, 
every state is running.
but what I want to do is that,
When I push the Play button, I want to stop A state even for the moment
and than I want to play A state from another FSM's B state by sending event. 
What should I do to make it work?
Thank you