hello im new to both unity and playmaker. Im developing 2D game now.
I have seen the tutorials from playmaker site.
So I have animator for my player (have idle, walk, run, shoot .anim) and works well when I used C#.
but when I use playMaker and use "Play Animation" action, it says something like "object must have animation component", but what i have in my character is animator component.
If I change to animation component, then it asks array of .anims to attach to the object.
Whats the difference between animator and animation?
Can I get that animation blending if I use 'animation'?
(like running while shooting, walking while shooting when using animator)
and if using animator is possible in playmaker would somebody explain to me how to use that like C#? (such as setting parameter value)
thanks.