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Author Topic: My OneGameAMonth Showcase Thread  (Read 11312 times)

Flying Robot

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My OneGameAMonth Showcase Thread
« on: March 15, 2013, 06:15:22 AM »
Hello All,

Some of you may be aware of my #1GAM Playmaker Games, but for those who missed it, there should be a proper showcase thread in PM Forums.

January : Hungry Crows (Slingshot kit) $15
Available Now!

February : Warfront Defenders (Tower Defense kit) $15
On Sale Now!

March : Coral Reef (Maze chase kit) FREE
Available Now!

April : Wheelie Town Heroes (Driving and Racing game kit) $30
Available Now!

May : Bug Match (Match 3 game kit) $15
Available Now!

June : Pin Ball game kit
Available Now! $15

July : Endless Run game kit $15
Available Now!

August : Mobile FPS $15
Available Now!

Another thing, the developed minigames are to made available to all of you as Playmaker Kits via FastSpring and Unity Asset Store.

Please drop me a feedback note on the games in this thread or at my blog. It means a lot to me.
« Last Edit: February 05, 2014, 06:45:21 AM by Flying Robot »

Lane

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Re: My OneGameAMonth Showcase Thread
« Reply #1 on: March 15, 2013, 06:23:48 AM »
This stuff has been really encouraging, I've experimented with prototypes a lot since you started Hungry Crows. Keep it up and link to the asset store when they're done.

I'll probably be posting some new stuff up soon, too =)

Alex Chouls

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Re: My OneGameAMonth Showcase Thread
« Reply #2 on: March 15, 2013, 06:05:05 PM »
Very cool! I love the dioramas for the TD game - great idea!

Can't wait to see these in the asset store! I'll definitely help spread the word :)

Flying Robot

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Re: My OneGameAMonth Showcase Thread
« Reply #3 on: March 15, 2013, 11:59:26 PM »
Thanks Alex.

You've done a wonderful job with Playmaker. Especially the latest update. I'm doing a game for a client which involves about 30 characters and more than 40 animations running through the same template. I can't imagine how I could have done that without your update. It came just in time. Keep up the good work.

This month I'm doing a game which would feature a reusable character system. I'm planning to do this with Unity 3.5 and legacy animation system. Not involving mechanim for this. If you see this post in your busy schedule please suggest if mechanim would be a better choice, as I'm under the idea lots of users are still using 3.5 and legacy animation system.

3d_Artist1987

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Re: My OneGameAMonth Showcase Thread
« Reply #4 on: March 29, 2013, 12:11:37 AM »
great job Flying Robot!!!!! ;D

greg

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Re: My OneGameAMonth Showcase Thread
« Reply #5 on: March 29, 2013, 07:51:37 AM »
diggin your mech concepts, SotC meets Metal Gear?!? Awesome idea. Robots are interesting in stealth because you can make them climb walls, fly, scan areas.. different to humans.

How will the gameplay work?

Flying Robot

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Re: My OneGameAMonth Showcase Thread
« Reply #6 on: March 29, 2013, 09:34:18 AM »
Hey thanks dev_xrt. Make sure you get the kits when they'll be in the Asset Store.

Hello greg,
SotC and MGS. Absolutely. But with a new twist. Copy pasting the brief from my blog.

mech\hack is a third person stealth action game. Set in a post apocalyptic world, infested by rogue robots armed with deadly weapons, our
only chance of survival is an anonymous hacker. He is the only person who can bring down these beasts not by guns but by hacking skills!
Gameplay : Each robot is a moving puzzle, the goal is to shut them down by hacking them. So our hero is gonna run, avoid the gun towers firing
at him, climb up these big boys and diffuse them. The hero is a Hacker! He’s armed with a wearable computer and some hacking codes. He will
also pick up Network addresses, PWDs, hash tables and other stuffs as inventory items as he climbs up and tries to hack the robot mainframe.
Disabling the defense systems, ammo feeder and the turrets on the way. At the end he will hack the DNS of the server of the robot mainframe,
shutting it down.
Each level with feature an unique mecha. The first level is a training Mech lovingly termed ‘chicken legs’.
This game is developed using Unity and Playmaker. It’s source will be made available as a Playmaker Kit through Unity Asset Store.

Flying Robot

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Re: My OneGameAMonth Showcase Thread
« Reply #7 on: April 01, 2013, 02:04:01 AM »
New game added.

March : Coral Reef (Maze chase kit)

I had to take mech -hack out of #1GAM. Too much work for a month. Will be developing that as a regular game.

greg

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Re: My OneGameAMonth Showcase Thread
« Reply #8 on: April 01, 2013, 11:55:06 AM »
looks boring, focus on your awesome mech game instead  ;)

Flying Robot

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Re: My OneGameAMonth Showcase Thread
« Reply #9 on: April 01, 2013, 07:31:39 PM »
looks boring, focus on your awesome mech game instead  ;)

Ya it is. But may be a beginner starting out with pathfinding can find the template useful. Will be releasing this as a Free Playmaker Kit.

Alex Chouls

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Re: My OneGameAMonth Showcase Thread
« Reply #10 on: April 05, 2013, 09:05:11 PM »
Can't wait to see these starter kits in the asset store! :)

Flying Robot

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Re: My OneGameAMonth Showcase Thread
« Reply #11 on: April 08, 2013, 12:08:03 AM »
Thanks for dropping by Alex. I'm also waiting for the Asset Store guys. This is like taking forever. :(

Started with a new kit this month. A Racing Kit. Thanks again for exposing the new properties in ver 1.5.

Check out the Kit here : TinyWiny Racing

maart

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Re: My OneGameAMonth Showcase Thread
« Reply #12 on: April 08, 2013, 01:43:40 AM »
I really like these packs. Any idea about pricing?
Would love to see a 2d point click adventure game pack like the good old lucasarts games.

Flying Robot

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Re: My OneGameAMonth Showcase Thread
« Reply #13 on: April 08, 2013, 02:04:21 AM »
Updated the first post with Asset Store pricings. I mean when they will eventually be available there, they will be carry these price tags.  ;D

2D point and click. With a dialogue system and inventory.
That kit can suit to RPGs as well as casual time management type games too. Interesting proposition.

Will definitely try to do this in the coming months.


Flying Robot

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Re: My OneGameAMonth Showcase Thread
« Reply #14 on: May 04, 2013, 11:26:12 PM »
Gameplay build of the last #1GAM : Wheelie Town Heroes (formerly Tiny Winy Racing)



Not thoroughly playtested (need help here). And still there's no tut/help. For Reset Press R.

WebPlayer

Let me know if you like the new name : Wheelie Town Heroes.