Hi,
I am trying to get a simple playmaker fsm to work with ngui.
the fsm works as expected when it is outside of the ngui hierarchy.
it consists of a sphere that follows the mouse when it is selected-dragged around.
when i put it in the ngui hierarchy, even its the same layer as the ngui camera, the fsm stops working.
I even put debug mode on, and saw that the hit test was working for the sphere when in the
ngui camera hierarchy, but the fsm just wont work once it is in the ngui hierarchy.