I've been following the tutorials on site, but i think some of them is outdated.
Gamedesign with playmaker the tutorial with the chest opening.
well i tryed to do the same thing, however Unity auto adds the "animator" script.
and playMaker requires the "animation" script.
See the screenshot
Now i can't get the animation to work until i add the runtime controller in the
animator, but then i need to go and set the states i the animator
I would prefer is i could just "play animation" as usual without using unitys animator.
I have allready tried
- removing the animator script which does nothing.
- adding the runtime controller which just makes the door open at scene start.
- tryed removing the animations script but then playmaker complains.
Any ideas how to make this work ?