I keep getting this error when I'm moving the camera along the x axis using a sample curve to move it. Anyone know why or how to fix it?
invalidOperationException: Operation is not valid due to the current state of the object
System.Collections.Stack.Peek () (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Collections/Stack.cs:321)
UnityEngine.GUILayoutUtility.EndLayoutGroup ()
UnityEngine.GUILayout.EndHorizontal ()
UnityEditor.EditorGUILayout.EndHorizontal ()
UnityEditor.EditorGUILayout.LabelField (UnityEngine.GUIContent label, UnityEngine.GUIContent label2, UnityEngine.GUIStyle style, UnityEngine.GUILayoutOption[] options)
UnityEditor.EditorGUILayout.HelpBox (System.String message, MessageType type)
HutongGames.PlayMakerEditor.StateInspector.DoActionsListGUI (HutongGames.PlayMaker.FsmState state)
HutongGames.PlayMakerEditor.StateInspector.DoActionsPanel ()
HutongGames.PlayMakerEditor.StateInspector.OnGUI ()
HutongGames.PlayMakerEditor.InspectorPanel.OnGUI (Rect area)
HutongGames.PlayMakerEditor.FsmEditor.OnGUI ()
FsmEditorWindow.DoGUI () (at Assets/PlayMaker/Editor/FsmEditorWindow.cs:94)
HutongGames.PlayMakerEditor.BaseEditorWindow.OnGUI ()
System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) (at /Users/builduser/buildslave/monoAndRuntimeClassLibs/build/mcs/class/corlib/System.Reflection/MonoMethod.cs:222)