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Author Topic: System language action Android bug[SOLVED]  (Read 3153 times)

Pawel

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System language action Android bug[SOLVED]
« on: January 19, 2014, 11:14:09 AM »
I have and older version and a new version of my game on my Android device. The older version detects the system language, the newer does not. (It returns "unknown" string)

This happens on Android. The preview on the computer shows correct ("English" string). So there must be something that just happened lately...
« Last Edit: January 21, 2014, 03:32:20 AM by jeanfabre »

Pawel

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Re: System language action Android bug[SOLVED]
« Reply #1 on: January 20, 2014, 10:39:06 AM »
Apparently this is a Unity 4.3.x bug. Nothing that can be done with Playmaker...
I am downloading version 4.3.3 that has this fixed (according to the last post on Unity forum in this tread):

http://forum.unity3d.com/threads/211227-Unity-4-3-0f4-Application-systemLanguage-returns-Unknown-on-Android
« Last Edit: January 21, 2014, 03:30:54 AM by jeanfabre »

Pawel

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Re: System language action Android bug
« Reply #2 on: January 20, 2014, 02:12:21 PM »
Unity 4.3.3 fixed the system language "unknown" string bug. So anybody who uses this function should update if the had 4.2.x versions