playMaker

Author Topic: Smooth Look At [SOLVED]  (Read 1790 times)

Graham

  • Sr. Member
  • ****
  • Posts: 340
  • I Love Playmaker!
    • Portfolio
Smooth Look At [SOLVED]
« on: January 19, 2014, 08:55:28 PM »
Would it be possible to apply the "constraint locally" modification Jean did to the "Look At" action in this thread: http://hutonggames.com/playmakerforum/index.php?topic=4908.0 But add it to the "Smooth Look At Direction" action instead?

Thanks!
« Last Edit: January 19, 2014, 11:17:14 PM by Graham »
More templates on the Unity Asset Store!

Disclosure: We are using affiliate links to our assets; we may receive a commission for purchases made through them. This helps us to continue developing and maintaining great products!

Graham

  • Sr. Member
  • ****
  • Posts: 340
  • I Love Playmaker!
    • Portfolio
Re: Smooth Look At
« Reply #1 on: January 19, 2014, 11:16:35 PM »
Nevermind, I made a work around by changing the action from:

         if (keepVertical.Value)
         {
            diff.y = 0;
         }

TO

         if (keepVertical.Value)
         {
            diff.z = 0;
         }
More templates on the Unity Asset Store!

Disclosure: We are using affiliate links to our assets; we may receive a commission for purchases made through them. This helps us to continue developing and maintaining great products!