playMaker

Author Topic: Actions running in parallel [SOLVED]  (Read 3717 times)

Alatriste

  • Full Member
  • ***
  • Posts: 198
Actions running in parallel [SOLVED]
« on: January 25, 2014, 04:25:28 AM »
Totally noobie question: is it possible to run different actions in parallel within one single FSM? (Like in the screenshot)
I only get the first transition to run, while the second one, "damage check" never seems to be fired.

Thanks!
« Last Edit: January 25, 2014, 06:32:38 AM by Alatriste »

Alatriste

  • Full Member
  • ***
  • Posts: 198
Re: Actions running in parallel
« Reply #1 on: January 25, 2014, 06:32:08 AM »

Dev_Sebas

  • 1.2 Beta
  • Sr. Member
  • *
  • Posts: 398
    • Blog
Re: Actions running in parallel [SOLVED]
« Reply #2 on: January 25, 2014, 07:49:09 AM »
Split your system on different FSMs. Works better and you have more control.
Cheers
Seb

redikann

  • Full Member
  • ***
  • Posts: 174
Re: Actions running in parallel [SOLVED]
« Reply #3 on: January 25, 2014, 09:58:20 PM »
But you can run an fsm from inside a state and theres nothing stopping you from running two fsm from inside that state. When you exit the state the FSMs cease.

Alatriste

  • Full Member
  • ***
  • Posts: 198
Re: Actions running in parallel [SOLVED]
« Reply #4 on: January 26, 2014, 10:23:30 PM »
Got it. Thanks!