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Actions running in parallel [SOLVED]
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Topic: Actions running in parallel [SOLVED] (Read 3717 times)
Alatriste
Full Member
Posts: 198
Actions running in parallel [SOLVED]
«
on:
January 25, 2014, 04:25:28 AM »
Totally noobie question: is it possible to run different actions in parallel within one single FSM? (Like in the screenshot)
I only get the first transition to run, while the second one, "damage check" never seems to be fired.
Thanks!
«
Last Edit: January 25, 2014, 06:32:38 AM by Alatriste
»
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Alatriste
Full Member
Posts: 198
Re: Actions running in parallel
«
Reply #1 on:
January 25, 2014, 06:32:08 AM »
I found the answer: NO.
http://hutonggames.com/playmakerforum/index.php?topic=5909.0
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Dev_Sebas
1.2 Beta
Sr. Member
Posts: 398
Re: Actions running in parallel [SOLVED]
«
Reply #2 on:
January 25, 2014, 07:49:09 AM »
Split your system on different FSMs. Works better and you have more control.
Cheers
Seb
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redikann
Full Member
Posts: 174
Re: Actions running in parallel [SOLVED]
«
Reply #3 on:
January 25, 2014, 09:58:20 PM »
But you can run an fsm from inside a state and theres nothing stopping you from running two fsm from inside that state. When you exit the state the FSMs cease.
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Alatriste
Full Member
Posts: 198
Re: Actions running in parallel [SOLVED]
«
Reply #4 on:
January 26, 2014, 10:23:30 PM »
Got it. Thanks!
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Actions running in parallel [SOLVED]