hey all...
so im making racing game... and i need help with car movement buttons...
(attachment 1)
they are sprites with 3d box collider, parented to main camera. they work perfectly... there is only one problem
if i put my finger on gas, and then release my finger while its still withing collider of gas, then it detects that finger was released.
but if i put my finger on gas, and drag my finger off the gas button, it doesnt detect that finger was dragged off the gas collider, so if i release my finger somewhere not on gas sprite, then it wont detect that finger was lifted, so it will just keep the throttle at full.
so basically it works perfectly if player keeps his finger on throttle, but as long as he drags finger off throttle sprite, it breaks functionality...
so what am i missing?
i found this however:
http://hutonggames.com/playmakerforum/index.php?topic=1997.0 anything in there that will fix my problem?