Hi,
Fun!!
I was looking at some mecanim examples I could port for PlayMaker and stumbled upon some scripts that just do that!
I have made it as an action. Basically, given your regular inputs, you can now now the local direction for a given object, based on the camera point of view.
so if my character is walking to the left, and press up, this action will tell me that the direction of the input it "90" degrees, so I know I need to rotate the character 90°!!!
Can you experiment with this. I should be able to work on this more the next few days and bind this with mecanim animations as per Unity sample.
bye,
Jean