playMaker

Author Topic: Oculus Rift OVRCameraController issue [SOLVED]  (Read 2468 times)

charming_fox

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Oculus Rift OVRCameraController issue [SOLVED]
« on: February 15, 2014, 01:54:26 PM »
*Edit - Kindly solved by Lane below, thanks!

Hi there, I have an issue where the names of Playmaker states appear in the viewport when running the game (including building it), these do not show up when using a normal Unity camera, only using the Oculus cameras from the SDK... I definitely don't have gizmos turned on! Here's the screen shot:

https://www.dropbox.com/s/c31ailrd0mcyup7/Capture.PNG

Would anyone be able to help? I'm new to Playmaker so i could quite easily be missing something obvious.

Thanks
« Last Edit: February 15, 2014, 06:32:00 PM by charming_fox »

Lane

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Re: Oculus Rift OVRCameraController issue
« Reply #1 on: February 15, 2014, 02:23:29 PM »
Change the Tag of the left camera to anything besides Main Camera. Should fix it.

In preferences if you check Show State Labels In Game View then you'll see them, but only in the Main Camera. I do not get the labels at all if I turn off the option in preferences.
Products by Cleverous
|| Vault Core : Database
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|| Vault Attributes : Character Stats
|| That Hurt! : Dmg Floaties
|| Quinn : 3D

charming_fox

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Re: Oculus Rift OVRCameraController issue [SOLVED]
« Reply #2 on: February 15, 2014, 06:32:59 PM »
Many thanks, problem solved (changed the tag to untagged from Main Camera on both left and right cameras in OVRCameraController).

Cheers