playMaker

Author Topic: Google Play Services  (Read 43083 times)

Marsh

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Re: Google Play Services
« Reply #75 on: April 28, 2014, 09:57:27 AM »
This sounds like a stupid question but you have a internet connection correct? Are you sure the Init is being called? Also do you have a space before your leaderboard ID. It looks like it a bit in the screenshot.

Integration for these was pretty easy. Leaderboards up and running with a set of achievements all in a morning. Thanks for the tool!

Glad you like it!

xhidnoda

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Re: Google Play Services
« Reply #76 on: April 28, 2014, 10:26:48 PM »
FFFFFFFFFFFUUUUUUUU
space before your leaderboard ID
space before your leaderboard ID
space before your leaderboard ID
space before your leaderboard ID
 :p
Thanks marsh!

Marsh

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Re: Google Play Services
« Reply #77 on: April 28, 2014, 10:49:09 PM »
lol glad its working :)

Graham

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Re: Google Play Services
« Reply #78 on: May 22, 2014, 10:28:19 PM »
Working fantastic on android, but I am not able to build on ios.

Has anyone else run into any issue with "GPGSRealTimeRoomDelegate.m" and
"GPGSTurnBasedMatchDelegate.m" while trying to build in xcode?

It gives this error:
@synthesize of 'weak' property is only allowed in arc or gc mode

Any ideas? I will post back here if I figure anything out in the meantime.
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Graham

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Re: Google Play Services
« Reply #79 on: May 22, 2014, 10:40:32 PM »
I also have one more question for anyone who has used this and built for ios.

In the documentation it says: "After building the XCode project, the Play Games postprocessor will run to configure the Info.plist settings on your project. You will see a log of the operation, which if successful, will give you additional instructions to finish configuring your XCode project."

Where exactly can I see the log of this operation?
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xhidnoda

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Re: Google Play Services
« Reply #80 on: May 24, 2014, 12:03:06 AM »

Graham

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Re: Google Play Services
« Reply #81 on: May 24, 2014, 01:40:22 AM »
So it turns out the source of all my troubles in the last two posts was due to the fact that I was building to ios from windows. Seems obvious now  :P
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Marsh

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Re: Google Play Services
« Reply #82 on: May 26, 2014, 06:40:37 PM »
hey Marsh!
you must make this
https://developers.google.com/games/services/common/concepts/turnbasedMultiplayer

Yea I am going to when I find some time! Maybe this weekend!

brzyy

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Re: Google Play Services
« Reply #83 on: June 02, 2014, 04:21:31 PM »
Great! Insta buy for me :)
Looking forward to it!

Marsh

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Re: Google Play Services
« Reply #84 on: June 26, 2014, 08:58:09 AM »
This plugin was recently featured on the front page of the Unity Asset store! To celebrate use the coupon code 50%OFF for half price on all plugins!!
http://www.mightyprofessional.com/

Limited time only!

xhidnoda

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Re: Google Play Services
« Reply #85 on: August 12, 2014, 05:00:06 PM »
Hey Marsh
You asset is works whit the "new" Google Play Services?