playMaker

Author Topic: SetAnnimatorFloat Hash ID warnings[Solved]  (Read 6498 times)

parallel

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SetAnnimatorFloat Hash ID warnings[Solved]
« on: March 09, 2014, 05:55:11 AM »
Not sure if this is a bug, so wanted to check if others are getting this and if there's a fix. Basically it's giving off a constant stream of warnings, interchangeably id#731778507 and #1553546589. With the text:

Parameter 'Hash 1553546589' does not exist.
UnityEngine.Animator:SetFloat(Int32, Single)
HutongGames.PlayMaker.Actions.SetAnimatorFloat:SetParameter() (at Assets/PlayMaker Animator/Actions/SetAnimatorFloat.cs:104)
HutongGames.PlayMaker.Actions.SetAnimatorFloat:OnUpdate() (at Assets/PlayMaker Animator/Actions/SetAnimatorFloat.cs:92)
HutongGames.PlayMaker.FsmState:OnUpdate()
HutongGames.PlayMaker.Fsm:UpdateState(FsmState)
HutongGames.PlayMaker.Fsm:Update()
PlayMakerFSM:Update()

I'm on 4.3.3f1, PM 1.7.7 and latest animator package
« Last Edit: March 13, 2014, 03:15:26 PM by parallel »

jeanfabre

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Re: SetAnnimatorFloat Hash ID warnings
« Reply #1 on: March 11, 2014, 07:48:29 AM »
hi,

 Your Mecanim animator setup doesn't have the reference you are giving it.

bye,

 Jean

parallel

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Re: SetAnnimatorFloat Hash ID warnings[Solved]
« Reply #2 on: March 13, 2014, 03:15:56 PM »
Had changed the controller but not the parameters. Thanks Jean.

Var1g

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Re: SetAnnimatorFloat Hash ID warnings[Solved]
« Reply #3 on: February 08, 2021, 06:19:10 AM »
I can not set float from FSM to Animator.
I keep getting Parameter Hash 0 does not exist on play.
The parameter has been assigned the same as float. Can you show a solution and video to set this up correctly please

djaydino

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Re: SetAnnimatorFloat Hash ID warnings[Solved]
« Reply #4 on: February 09, 2021, 03:49:56 PM »
Hi.
Have you targeted the correct object.

can you show some images of you action setup and animator.