playMaker

Author Topic: Control disconnection  (Read 1230 times)

lh2009

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Control disconnection
« on: March 26, 2014, 07:00:45 AM »
Hi

Does anyone know how to use playmaker to enable and disable the player input controls?

Thanks

jeanfabre

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Re: Control disconnection
« Reply #1 on: March 27, 2014, 05:22:38 AM »
Hi,

 if by input you mean Unity input settings, there is no way to actually do that globally, User Inputs are always enabled. It's within your own logic that you will execute actions or ignore them as you receive user inputs.

bye,

 Jean