I create an "object" variable. then I want to assign SpriteRenderer as the type.
but I can't find the SpriteRenderer.
there are just SpriteRoot and SpriteSelector.
if I drag the component to FSM and set property, there will be
"unityEngine.SpriteRenderer"
but I need to assign this type to the variable, and I can't find in the List.
any solution?