Currently have a situation where I want to start following an entity which kickstarts a child script to do the following while it continues on doing its other logic, then on an interval or some specific status changes it needs to then go and reset the child FSM as it is no longer going to be heading in the right direction.
So for example if the target moves, or I need it to target a different entity the child FSM needs to stop/reset and be run again. Now I can find Run FSM and have stored the ID for it, but there seems to be no way to stop the running FSM or reset it back to default.
Am I missing something or can I not achieve this currently?