Hi
Help for a nubie.
What am I missing? I am trying to learn how to access FSM variables from unity scripts.
I am setting the variable "URL" with a value of "
www.google.com" in an FSM called "FSM1".
The next FSM called "FSM2" calls a script/method to print its value in the console.
Here is the scripts code I am trying to get to work:
#pragma strict
var currentURL : String;
function Start () {
}
function Update () {
}
//called from FSM inside
function SetUrl(URL:String)
{
currentURL=URL;
print(gameObject.name+" url is set to "+currentURL);
}
I have tried setting URL to a global variable (no joy) and as a private variable (again no joy).
I am pretty sure that I am not referencing properly but am at a loss as to how to access and manipulate FSM variables by scripts.
Cheers
Lost.