Yes it makes sense, thanks for the help.
By the way, I get these ArrayMaker errors after running on the device:-
Assets/PlayMaker ArrayMaker/__internal__/Editor/PlayMakerCollectionProxyInspector.cs(342,121): warning CS0618: `UnityEditor.EditorGUIUtility.LookLikeInspector()' is obsolete: `LookLikeControls and LookLikeInspector modes are deprecated.'
Assets/PlayMaker ArrayMaker/__internal__/Editor/PlayMakerCollectionProxyInspector.cs(352,113): warning CS0618: `UnityEditor.EditorGUIUtility.LookLikeInspector()' is obsolete: `LookLikeControls and LookLikeInspector modes are deprecated.'
Assets/PlayMaker ArrayMaker/__internal__/Editor/PlayMakerArrayListProxyInspector.cs(20,22): warning CS0618: `UnityEditor.Undo.RegisterUndo(UnityEngine.Object[], string)' is obsolete: `Use Undo.RecordObjects instead'
Assets/PlayMaker ArrayMaker/__internal__/Editor/PlayMakerArrayListProxyInspector.cs(149,97): warning CS0618: `UnityEditor.EditorGUIUtility.LookLikeInspector()' is obsolete: `LookLikeControls and LookLikeInspector modes are deprecated.'
Assets/PlayMaker ArrayMaker/__internal__/Editor/PlayMakerHashTableProxyInspector.cs(20,22): warning CS0618: `UnityEditor.Undo.RegisterUndo(UnityEngine.Object[], string)' is obsolete: `Use Undo.RecordObjects instead'
Assets/PlayMaker ArrayMaker/__internal__/Editor/PlayMakerHashTableProxyInspector.cs(123,97): warning CS0618: `UnityEditor.EditorGUIUtility.LookLikeInspector()' is obsolete: `LookLikeControls and LookLikeInspector modes are deprecated.'
Any ideas how to fix them?
Also Jean, I'm still getting the crash. I know now its NGUI related NOT ArrayMaker
The game runs for about 3 seconds then crashes. If I disable the FSM that receives a Button from NGUI, it runs fine.
All I have in the FSM is 2 Globals,
NGUI/OnPressDown
NGUI/OnPressUp
I've updated NGUI, also downloaded the latest PlaymakerNGUI addon, checked I have a working Button (which works perfect in the editor) so Im lost why it crashes on my Android device.
Can you help?