playMaker
Home
Store
Showcase
Tutorials
Forums
Manual
Wiki
About Us
Playmaker Forum
Welcome,
Guest
. Please
login
or
register
.
Did you miss your
activation email
?
1 Hour
1 Day
1 Week
1 Month
Forever
Login with username, password and session length
News:
Join our
Discord Channel
Home
Help
Search
Login
Register
Playmaker Forum
»
PlayMaker Help & Tips
»
PlayMaker Help
»
Works in debug, not in normal play mode
« previous
next »
Print
Pages: [
1
]
Go Down
Author
Topic: Works in debug, not in normal play mode (Read 1138 times)
prattfall
Playmaker Newbie
Posts: 19
Works in debug, not in normal play mode
«
on:
April 22, 2014, 09:12:28 AM »
This is related to my previous thread, but some of the issues with that have been solved and others were getting muddled, so I have a new specific question:
There are two food objects. The agent looks for the closest and eats it, then if there are any more, it is supposed to go and eat those. However, it stops at the first food.
https://www.flickr.com/photos/120865053@N02/13965875671/
However, running in debug (stepping to next state in any FSM), it seems to work:
https://www.flickr.com/photos/120865053@N02/13965881981/
Any help?
Logged
Print
Pages: [
1
]
Go Up
« previous
next »
Playmaker Forum
»
PlayMaker Help & Tips
»
PlayMaker Help
»
Works in debug, not in normal play mode