Hi all,
I apologise if this has been asked/answered before - I've searched for two days but haven't found any resolution so figured I'd ask.
I'm trying create a Touch Object 2d Event on a Sprite where when it's touched, the Sprite/Object is destroyed.
I have the Touch Began field populated with an event that sets off the Destroy Self action.
When I play the game, no matter what I do, the touch event just isn't registered.
As a test, I created a new cube (this is all 2D) and added the same states to it. On play, the cube is destroyed when I tap it.
Is there a bug that doesn't allow the Touch Object 2d Event to work on a Sprite?
Thanks!