I'm trying to get a bool from an attached java script on my game object.
Any suggestions on how to do that? I'm not the best scripter (exactly why I'm using Playmaker) so explaining it like I'm a golden retriever would be helpful.
Here's the script I'd like to reference. I'd like my FSM to get when effectActive== true.
private var effectActive = false;
function Update ()
{
if (effectActive == true)
{
}
}
function EquipmentEffectToggle (effectIs : boolean)
{
if (effectIs == true)
{
effectActive = true;
Debug.LogWarning;
}
else
{
effectActive = false;
}
}