I'm bumping this thread, as I'm having the same issues - Using the playmaker Vuforia TrackingFound / TrackingLost is not triggering animation events consistently. - Sometimes it works, sometimes it does'nt.
(This maybe related however...and i'm only guessing here... if Vuforia's "Extended Tracking" tickbox is checked.)
However, what i'd love to see is a Playmaker Vuforia interface that provides:
- Tracking found/lost for Image Targets
- Tracking found/lost for Frame Markers
- Enable/Disable Persistent Camera Tracking function
About the last one (Persistent Camera tracking) I'd written on the Vuforia forum and got this code from them to add. I quote:
You can enable/disable the PersisteExtendedTracking option using the C# API of the ImageTracker class; you can write a script and attach it to your ARCamera, and put this code in the script:
ImageTracker tracker = TrackerManager.Instance.GetTracker<ImageTracker>();
tracker.PersistExtendedTracking ( true ); // or false, to disable it
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Yes, I'm embarrassed to say, I don't know the first thing on how to write the C script for this, that's why I use Playmaker
Any help on how to implement the script or a Playmaker action to do this would be great.
Kind Regards.