hi
i would be really grateful if someone could make (as the title says) a 'select random game object' from a poolmanager pool with the option to store in a game object variable ready to be spawned as and when.
i guess it could be exactly like the standard playmaker action 'select random game object', but instead of it selecting from the objects you define in that action it selects a random object from the pool.
many thanks in advance if anyone can do it.
Paul