Hello everyone! I'm having a problem with something very simple. I have an object that I want to lower when I enter a trigger and raise when I leave the trigger. I looked online and even followed this tutorial
https://www.youtube.com/watch?v=9vAAnt2uboU (which is very good) but I'm running into issues.
Here is what I have:
I have an object with four animations. Up, move down, down, and move up.
I have a playmaker dealio that looks just like the tutorial.
I have it set up to play the move down animation when I enter the trigger and play the move up animation when leave the trigger.
Here are my problems:
When I test the scene (press play) the object doesn't start in the up position. The move up animation plays.
When I enter the trigger the move down animation plays (as expected) but as soon as it ends the object shoots back up and the move down animation plays again in a loop.
When I leave the trigger everything works as expected.
If anyone could suggest a way to make this work I would appreciate it!