playMaker

Author Topic: Starting with playmaker, get stuck with opening door [SOLVED]  (Read 2002 times)

insiderrr

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Starting with playmaker, get stuck with opening door [SOLVED]
« on: August 20, 2014, 11:38:44 AM »
Hi all,

I am new with playmaker, but working with unity for a year now. That means i know the basics, but sometimes i get stuck with some actions, i hope some of you can help me with it.

I am following the tutorial series on how to start with playmaker. everything was working fine, but when i was playing with the door animations, something weird is happening.

i Did exactly what was showed in the video. I created two states and a third one with the play animation. i also attached the opening animation that i created in unity. when i play the scene, the door starts looping opening, even when i did not press the opening button.

It look like the animation is playing without following the commands from playmaker. i solved the looping, but that is not really the issue, i like to know how to integrate the door animations in playmaker.

Anyone any idea ? Down here a screencap from my settings, if i have to put more screens, let me know.
« Last Edit: August 20, 2014, 12:31:33 PM by Lane »

Lane

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Re: Starting with playmaker, get stuck with opening door
« Reply #1 on: August 20, 2014, 11:48:20 AM »
Are you talking about this tutorial?


I don't think you need the Animator component, thats a Mecanim item but it looks like you're wanting to use Legacy animations. Maybe its conflicting.

The Chest opening/closing tutorial here..


.. also shows how to get it working.
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insiderrr

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Re: Starting with playmaker, get stuck with opening door
« Reply #2 on: August 20, 2014, 12:28:28 PM »
Thanx for the quick reaction, problem is solved. It was a legacy animation issue, replacing it made it works.

This topic can be closed :)