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Author Topic: Animations Freezing  (Read 2251 times)

pandigital

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Animations Freezing
« on: October 21, 2011, 09:19:28 AM »
Hi, Im not sure if this is a Playmaker question or a more general Unity question.
I have a character which I am moving using forces and also animating.
When the character jumps it plays a jump animation and a force is applied to the rigidBody on the y axis.
This works fine.

But I am also using a key press to toggle between two cameras.

The problem is that if I toggle between cameras while the jump animation is playing, the FSM freezes on the state playing the jump animation. Sometimes it unfreezes by toggling the camera again, sometimes not.

So any help / ideas appreciated.

TIA

Alex Chouls

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Re: Animations Freezing
« Reply #1 on: November 05, 2011, 02:44:36 PM »
How is the state playing the jump animation normally exited? On releasing the key, time out, collision...? Is it something the key press to toggle the cameras could interfere with?