Hello,
Brick Breaker game project in the process, I have a Thru Ball that goes through bricks and destroys them.
Explanation:
Normal Ball - On Collision Enter (Works Well)
Through Ball - On Trigger Enter (Works Well by sending an event to Trigger Enable the Bricks as soon as I take the "Thru Ball" Power Up)
Problem:
I am trying to implement a "Multiple Ball" Power Up, but the problem is if one of the 3 balls is a through ball, it sends the Trigger Enable event to all Bricks so now the normal ball also becomes a thru ball.
Basically, is there any "other" technique to let the ball go through the bricks? Basically like a piercing bullet.
Thank you