playMaker

Author Topic: Particle emitter on a masked texture  (Read 1270 times)

Splankton

  • Sr. Member
  • ****
  • Posts: 268
Particle emitter on a masked texture
« on: September 11, 2014, 02:47:05 PM »
If I have a texture that has say,  a black border with a white middle (using alpha) how would I get a particle emitter to display on only the white of my texture?