This morning when i opened my project, i found that the arraymaker actions that i use totally wreck my FSMs. I made a state, threw in "Array List Get" and then when i try to add a transition, the transition shows "..." and i get nullreferenceexceptions. I tried creating a new project and just importing playmaker and arraymaker, and tried again. Did the same thing. I thought somehow my whole computer is screwed so i returned to a backup of windows from a few months ago (needed a reformat anyway) and did a fresh install of the newest unity and tried again. Exactly the same. Last night i was making arrays, no problem at all. I tried making some states with other actions and they seem to be fine. Then i tried some of the array ones and things go crazy. If i keep messing with it after i get those errors, the playmaker window will just go blank on that FSM and the FSM is gone.
Here's the error:
NullReferenceException: Object reference not set to an instance of an object
HutongGames.PlayMaker.FsmVariables.GetVariable (System.String name)
HutongGames.PlayMakerEditor.FsmSearch.FindVariableInField (System.Type fieldType, System.Object fieldValue)
HutongGames.PlayMakerEditor.FsmSearch.FindVariableUsage (System.Object obj, Int32 currentDepth)
HutongGames.PlayMakerEditor.FsmSearch.DoSearch ()
HutongGames.PlayMakerEditor.FsmSearch.Update ()
HutongGames.PlayMakerEditor.FsmSearch.Update (HutongGames.PlayMaker.Fsm fsm)
HutongGames.PlayMakerEditor.EditorCommands.AddTransitionToSelectedState ()
HutongGames.PlayMakerEditor.FsmGraphView.ContextMenuAddTransition (System.Object userdata)
UnityEditor.GenericMenu.CatchMenu (System.Object userData, System.String[] options, Int32 selected) (at C:/BuildAgent/work/cac08d8a5e25d4cb/Editor/MonoGenerated/Editor/GenericMenu.cs:111)
any advice? Love Arraymaker...