playMaker

Author Topic: IOS Native InApp Purchasing with Playmaker  (Read 4268 times)

lacost

  • Playmaker Newbie
  • *
  • Posts: 46
IOS Native InApp Purchasing with Playmaker
« on: September 24, 2014, 10:23:32 AM »
Hello, I want to share, how you can implement purchasing with IOS Native using Playmaker.

The guide will cover the way to implement:
  • Consumable items
  • Non-Consumable items
  • Restoring purchases
I hope this tutorial will be useful not for only IOS Native user, but for everyone who want’s to implement In Apps in the IOS Game.


It's a bit hard to format long posts here, so please just read the original post here:
http://forum.unity3d.com/threads/ios-native-inapp-purchasing-with-playmaker.270376/

Cheers!
« Last Edit: September 24, 2014, 10:25:59 AM by lacost »

impe83

  • Playmaker Newbie
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  • Posts: 4
Re: IOS Native InApp Purchasing with Playmaker
« Reply #1 on: October 02, 2014, 06:48:20 PM »
Thanks, I was looking for this!

it's uber long post (Im just started with PM) hope Im gonna figure it out! :D

marcos

  • 1.2 Beta
  • Full Member
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  • Posts: 199
Re: IOS Native InApp Purchasing with Playmaker
« Reply #2 on: October 11, 2014, 06:47:41 AM »
Thanks, Stan.

Any plans on doing an Android guide too?