Well for now I am just using keyboard/mouse input and trying to apply force to an object relative to the
cameras Z axis, however force is being applied to the
objects Z axis on both 'world' and 'self'.
The 'TouchVec' is just what I decided to name the variable (sorry if that's confusing).
That said later I do intend to change this to 'when touched' instead of 'when clicked'. But one step at a time heh