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Author Topic: [SOLVED] Set Animator Trigger Issue  (Read 1924 times)

Yog-Shoggoth

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[SOLVED] Set Animator Trigger Issue
« on: December 06, 2014, 10:06:07 AM »
Hi,

I'm following Romi Fauzi's series of tutorials on using Playmaker to create a 2.5D platformer.

However I've run into an issue with one of the steps in Part 4 of the tutorial ( namely using the Set Animator Trigger action.

I downloaded the Mecanim Animator actions package for Unity 4.6, the version I'm using, from the official page here https://hutonggames.fogbugz.com/?W1031.

However upon importing this package the Set Animator Trigger action doesn't appear to be included. Although the page still lists it as being part of the actions package.

Has this action been depreciated/replaced or have I downloaded the wrong package?

Any help would be appreciated.
« Last Edit: December 11, 2014, 08:56:53 AM by Lane »

molson

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Re: Set Animator Trigger Issue
« Reply #1 on: December 08, 2014, 10:40:54 PM »
Ditto. Where did that action go? I could have sworn I've used it before!

jeanfabre

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Re: Set Animator Trigger Issue
« Reply #2 on: December 09, 2014, 12:44:45 AM »
Hi,

 yes, It was there but only pushed a sub set last week, it was a packaging mistake. Download again from the wiki and the missing actions will be there again :)

 Bye,

 Jean

Yog-Shoggoth

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Re: Set Animator Trigger Issue
« Reply #3 on: December 09, 2014, 04:51:09 AM »
Hi Jean,

Thanks for updating the package. Downloaded and all working now.

Regards,
Ewan