I have objects, like tanks, that have a number of children. I want it to stay active so the whole thing is invisible. The problem is each part has a renderer. It would be nice to set the renderer off recursively. Something like unity's "GetcomponentsInChildren".
==============================================
for(var r : Renderer in GetComponentsInChildren(Renderer))
{
r.enabled = false;
}
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I did find something similar for materials but not renderers.
http://hutonggames.com/playmakerforum/index.php?topic=1053.0===============================================
I did find this but in his post he says 'set visibility' has a recursive option, but I do not see it.
http://hutonggames.com/playmakerforum/index.php?topic=159.0