playMaker

Author Topic: Run GameObject public function and store result  (Read 1318 times)

DarkSlash

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Run GameObject public function and store result
« on: December 12, 2014, 03:04:11 PM »
I have a GameObject and I want to run a public function that returns a value. I want to store that value in a FSM variable. Is this possible? I saw some solutions in the forum that are not made with a premade action, but have to code your own.

Lane

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Re: Run GameObject public function and store result
« Reply #1 on: December 12, 2014, 03:44:26 PM »
Call Method action perhaps?
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