playMaker

Author Topic: Before and after breakpoints  (Read 2486 times)

wheretheidivides

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Before and after breakpoints
« on: December 21, 2014, 11:25:27 PM »
Currently you can toggle a breakpoint, but it stops the script before the state.  I'd like to see a second one to stop it after the state.  A 'before toggle' and a 'after toggle'.  that way if the state has an 'int switch' with 10 compares, it would stop after the compares.  maybe it has a ball that pops up after the state along the transition to show it where it stopped.